Thread:Mygeto/@comment-1615275-20150813213958/@comment-2039751-20151023205455

TotalDramaFan1000 wrote: Can't freaking wait for Jones to start! Gonna be epic!

Just finished LIS. CALLED IT! (sorry for bragging but damn I never call anything right!) Literally everyone that played it called it from day one lmao.

But really though the Sacrifice Chloe ending was extremely predictable and cliche. Then there's the other ending where everyone dies and Max and Chloe drive off into the sunset. Chloe doesn't seem to care that her mom is probably dead. Max doesn't care that all her other friends are dead, and I guess she's not in school anymore. Not to mention they're both homeless and they're responsible for hundreds of people dying. And even then something else will end up killing Chloe anyway, since the story imples she is destined to die. So you either have the really predictable cop-out ending (which I picked), or the dumb ending.

Then there's the fact that none of your choices throughout the story contribute anything in the end. It's just down to that last choice. Essentially, the entire story either doesn't matter because everyone dies, or it doesn't matter because it never happened.

The dream sequence was cool and all, but it kinda felt like filler honestly. David saving the day was cool, even though I got him killed several hundred times. I let him kill Jefferson because as you said, IT DOESN'T MATTER ANYWAY. Nothing in this story matters.

In terms of whether or not Max has her powers? No clue. It's never addressed. We don't know if she still has powers. We don't know why she ever had powers. We don't know what the point of giving her powers was if she wasn't supposed to use them. We don't know what the point of the nosebleeds are since they ended up being nothing. We don't know what happened to time being ripped apart. We don't know why the dream sequence happened. We don't know why the vision happened. We don't know why Chloe is destined to die.

Overall I was dissappointed, as was most people. Too many loose ends, nothing in the stoy mattered in the end, the only two endings weren't great, dream sequence (especially the stealth bit) felt out of place. A lot of us were hoping LIS would be able to do what TTG couldn't in terms of a choice-based narrative. And we were let down again. Not sure how the next game where "your choices will control the story" will be recieved based off what we've got so far. But yeah. Sucks that it ended like this.