User:PhoenixDragonSamurai/List of RR gameplay elements

This article focues on list of RR gameplay elements.

DonBox
Don Boxes are special boxes with Don's appearance that hands out Travel Tips to the contestants. It appears in every episode of the show since debuting in None Down, Eighteen to Go - Part 1. A unique design of the Don Box appear in Hawaiian Honeyruin with the image of Don wearing a tourist outfit.

The Don Box is similar to the McLean-Brand Chris Head, in that they're both objects important to the competition, made to look like a narcissistic host.

Travel Tip
Travel Tips are small blue and black cards that provide clues and instructions to contestants for their next locations or how to perform a challenge. Contestants must acquire them to advance in the game. They can either be found in Don Boxes, given by Travel Tip Givers, or retrieved during challenges. Much like the Don Box, it had appear in every episode of the show since None Down, Eighteen to Go - Part 1.

All-In
All-In is a type of challenge in which both members of a team much participitate.

Either/Or
Either/Or is a type of challenge in which teams must choose between one of two challenges. Usually, one of the challenges was added with an extra "Scare" to much the challenge for frightening. The first Either/Or challenge to appear is in None Down, Eighteen to Go - Part 1. Teams are not restrict to only one challenge and is allowed to partake the other one if face difficulty in the first.

A similar-style challenge was used in the opening episode of Total Drama World Tour, where the contestants raced either over or under a pyramid, with their finish determining their team.

Botch or Watch
Botch or Watch is a type of challenge in which only one member from each team is allowed to participitate while the other watches without helping their partner in anyway. In the next Botch or Watch, the member who didn't partake in the previous challenge will perform the challenge. The first Botch or Watch appear in None Down, Eighteen to Go - Part 2.

Penalty Clock
The penalty clock indicates the time given to a team who is penalized when they broke a rule anytime during a leg in the race when they reach the Chill Zone. The penalty differs in each episode with the shortest being 10 minutes  in A Tisket, a Casket, I'm Gonna Blow a Gasket and the longest an hour in Bjorken Telephone. The first team to be penalized was the Reality TV Pros in French is an Eiffel Language.